![]() ![]() Prison Architect: Mobile is an amazing game in its current state, but unfortunately there are a couple of bugs skittering around. It actually feels really nice when you see that you’ve helped a prisoner overcome their problems and are eventually let go. We’re big softies so we tried to make the prison as pleasant as it can be, and even started programs to help certain prisoners with alcohol and drug issues. The sheer freedom of operating the prison how you want is astonishing at times but lots and lots of fun. Clicking on any prisoner – and we mean ANY prisoner – brings up a detailed report of what they did to end up in prison and how they’re currently feeling about the prison. If you’re diligent and attentive, you can keep your prisoners under control and happy – as much as they can be, at least. You can decide how you want to treat your prisoners, and this will actively affect the outcome of their lives. The game really tries to nail down the “it’s your job and you get to do it however you like” feeling pretty early on with that campaign opening. There’s something very satisfying about building your own prison – as weird as that sounds. Each facility comes with furniture requirements, and the building won’t be counted as a proper facility until you furnish it correctly. You have to lay down the walls first, then designate that building as a certain facility. To start off, you’ll obviously need some jail cells and facilities. If you took elements from both SimCity and The Sims, threw in a ton of variables, you’d end up with the general flow of Prison Architect: Mobile. Once you’re done with the campaign, you can take up the job of building your own prison from the ground up. You are currently under the supervision of a prisoner on death row, and it’s almost time for the inevitable. The campaign opens with a pre-built prison. There is a LOT of stuff happening at once when you’re running your prison, so you’ll need to know how to control things exactly to your liking. The main campaign, while short, is designed mainly to ease you into the game so you know what you’re doing before you build your own prison from the ground up. Prison Architect: Mobile can be best described as a simulator/construction game. You have only one job, and that’s to run an efficient prison. ![]() Don’t let the simplistic, almost cute character designs fool you – this is a game about crime and punishment and the complete lack of any gray morality. What I was not expecting was a completely serious game about the tragedies that befall these prisoners. When I first booted up Prison Architect: Mobile, I was half expecting an offbeat general satire of the overall incarceration system. ![]()
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